We were approached by Acne to help out on a single surreal video game style shot.
The first thing was to design two low polygon heads in 3D which was then printed out on hard paper and built into physical head models for the actors to wear.
The second was to design, animate and render a 3D monster that was to be composited in together with the actors wearing 3D print out heads in a miniature environment. We love the result and had loads of fun!
ACNE
IMPORTANT LOOKING PIRATES
February 2011
February 2011
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June 2009
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112 21 Stockholm
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