The Shallows
When Nancy is surfing on a secluded beach, she finds herself on the feeding ground of a great white shark. Though she is stranded only 200 yards from shore, survival proves to be the ultimate test of wills, requiring all of Nancy's ingenuity, resourcefulness, and fortitude.
2016
ILP was honored when Sony Pictures and director Jaume Collet-Serra contacted us about working on The Shallows! Jaume was looking for a realistic shark to be the villain in his survival thriller about a lone surfer (Blake Lively) stranded on a reef, hunted by a gigantic great white. Impressed by our previous work he was confident that we would deliver up to his expectations.
ILP committed to working on two principal sequences as well as creating the shark and an underwater seabed environment.
We knew that we would need far more control over our Shallows shark than we had over previous sharks we had created. In a process that involved modeling, sculpting, rigging and look development our team created a great white that could be used in a variety of situations. We also developed advanced setups to deform the shark as well as setup complex simulations for water interaction, underwater dust clouds, bubble and blood trails.
Breakdown
Project credits
VFX Supervisor: Niklas Jacobson
Executive Producer: Måns Björklund
Producer: Jan Cafourek
VFX Coordinator: Mikael Schärström
Animation Supervisor: Nicklas Andersson
Lead Lighting: Bobo Skipper
Lead Compositing: Björn Jankes
Lead FX: Juri Bryan
Artists:
Per Bergstén
Victor Carlander
Richard Thorsson
Erik Tylberg
Aswein Aerden
Erik Johansson
Andrej Blom
Jonas Bergholm
Philip Engström
Patrik Wedinger
Gustav Ahren
Daniel Midholt
Alfred Lindahl
Martin Eneroth Johansson
Björn Sjöberg
Simon Decombel
Fredrik Bengtsson
Andres Bonell
Crawford Reilly
Fredrik Mannerfeldt
Biljana Temelkova
Niklas Nyqvist
Viktor Andersson
Petter Ideström